Saturday, November 7, 2009

Here's a quick environment exercises I recently did. The goal was to come up with an interesting environment and a bit of narration. I spent a few hours doing black and white thumbnails. (Quick brainstorming ideas). Then a few color ruffs, and then the final. Not sure how much I like the end result, but it was a learning experience non the less.


















Tuesday, September 8, 2009

progress is slow, but steady.



For the record, working on 4 different concepts at the same time is ruff!... but damn is it fun. This one is far from being done, but is looking solid already. I'm still redesigning the guns (which I hope to have completed soon) and that mech piece (with the soldiers looking all bad ass) is on the back burner. There just isn't enough time in the day. Sigh.

Thursday, August 27, 2009

the adventures of gun development

I started doodling a few guns on my ride to work. They are done very quickly and are quite crude, but gave just enough info to get the thought across. Looked kinda like this:


After giving them some Photoshop loving, they begin to take shape, and a few potential candidates stand out.


once I've found a form that works for me, I begin to add the details.


It doesn't feel as hefty as the rough sketch, nor am I happy with it, so I alter a few proportions resulting in a completely different gun...but its damn cool anyway:


ok. ok. ok. Now that that's outta my system I go back to my original idea... (still a work in progress, but u can see where it is heading. The form is truer to the original sketch. This makes me happy.


More images to come as the iteration progresses on this gun. Will keep u posted.

Thursday, July 30, 2009

Warhounds/ Battle tank update...

Been busy. started detailing the battle tank. lighting and color pallet is beginning to fall into place nicely.



I reorganised the layout of "Warhounds" and thew in some foot soldiers for scale and %25 more bad-ass-ness. will work on this after the battle tabk is done.

explorer-man



Quick sketch. Don't think it makes much sense, but whatever... its a doodle: they don't have to make sense.

Sunday, July 12, 2009

Holy Crap... more mech goodness!



at it again... ill try to bring this to a finish... no promises tho.

Monday, July 6, 2009

Emergency Service Unit 08






A few quick ideas of First Responders with a slight sci-fi twist...(they're in Space). The first one is more of a hazard suit focusing mainly on protection for the wearer, while the second one is more of a medic like unit, meant to administer treatment to another person. (not so much emphasis on personal safety here). I envisioned each one having a tool of sort that they would uses to accomplish their task. Whatever. interesting exercise.